The legends of all lands and races tell of the Plague Cart, but
whether it is of this world or another, none can say.
It may appear on my battlefield at my time. Roll 2D6 at the start
of each turn: on a 2 or 12, the cart appears In the middle of the
left or right table edge (equal chance of either). It moves in a
straight line across the table at 4" per turn, leaving at the
middle of the opposite table edge.
The insubstantial cart may pass through obstructions and even units
of troops. It causes fear in all living creatures within 6",
and terror in my living creatures through which it passes. It is
immune to non-magical attacks As it goes, the spirits rise from
the slain, following it wailing and moaning.
The Plague Cart may be summoned by a level 3 Necromantic spell
Summon Plague Cart (cost 12 CPs), passing across the battlefield
as described above. It gains the following powers upon encountering
an Undead army:
Undead creatures within 12" are immune to instability. Any
living humanoid slain wIthin 12" rises behind the cart as an
unarmoured Zombie with hand weapon, with the appropriate profile
and special rules. Each model is marked (e.g. with plasticene) to
show that it is Undead, and the resulting unit is controlled by
the Undead player.
Special Rules: The carter is armed with scythe and is a normal
spectre.
|
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Int |
Cl |
WP |
POINTS |
Plague Cart |
4 |
3 |
0 |
4 |
5 |
5 |
3 |
0 |
- |
- |
- |
- |
|
Spectral Carter |
4 |
4 |
0 |
0 |
4 |
4 |
4 |
4 |
5 |
5 |
5 |
5 |
|
|